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Consumer AI

Consumer AI: Where the Market Is Actually Taking Shape

To better understand where consumer AI is actually working today and where it is still early, we spent time speaking with founders building across different layers of the stack. Those conversations form the backbone of our Consumer AI Report (2025–2026), published today.

One clear insight stood out. In consumer and entertainment contexts, AI is rarely the product itself. What ultimately matters is the experience. How AI shows up as an interface, how it enables expression, and how communities form around it. In many categories, differentiation is happening at the UX and community layer rather than through model ownership alone.

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Gamescom 2025: GFR’s Takeaways with Yasushi Komori and Jeremy Lim

Gamescom is where the future of the industry reveals itself. What happens in Cologne often foreshadows where gaming is...

Announcing SF and LA Tech Week Office Hours: Empowering AI- and Community-Driven Innovation

We're thrilled to announce our upcoming Office Hour sessions in San Francisco and Los Angeles during the SF & LA Tech...

Building on TikTok: How Startups Balance Growth, Content, and Community

TikTok has quickly become one of the most powerful growth engines for startups. But scaling effectively on the platform...

Building Loftia: Cozy, Connected Gaming for a New Generation of Players

In a digital landscape saturated with fast-paced, competitive experiences, Loftia offers something refreshingly...

Announcing Gamescom 2025 Office Hours: Empowering AI- and Community-Driven Innovation

We're excited to announce our Gamescom 2025 Office Hour, which will take place in Cologne, Germany! As part of our...

Q2 2025 Venture Market: Fewer Deals, Bigger Bets, and a Hard Tech Surge

Venture capital funding held strong in Q2 2025, crossing the $90B mark for the third straight quarter. While the number...

Case Study: Why Pokémon TCG Pocket’s Model Is a Global Hit

Why should game designers care about Pokémon TCG Pocket?

In the Age of AI: Rethinking Human-Centered Media

In a world where scrolling never stops and AI-generated content floods our feeds, it’s getting harder to tell what’s...

Inside the Mind of a Gaming VC: A Conversation with Teppei Tsutsui of GFR Fund

If you’re a game founder trying to raise your first institutional round, you’ve probably been told to “build...